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The Philosophies of Science Fiction


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The Philosophies of Science Fiction


Star Trek: "Let's appeal to their humanity. What do you mean they don't have any? Quick! Someone reverse the polarity of something and hang on!"

Star Wars: "Let's just wing it. Hell, the Force is basically a religion based on luck, so let's not over plan anything here."

Dune: "If the 'spice must flow', why is everyone so determined to screw that up when everything depends on it? Also give me back my PlayStation you joyless freaks."

Firefly: "Let's be bad guys...OK, not really bad, but bad guys you'd still be all right bringing home to mother."

New Battlestar Galactica: "I'm pretty sure we spaced your mother. Also, who told the tin cans they were actually allowed to kill anyone after the pilot episode?"

Old Battlestar Galactica: "Frack, Starbuck there must be more women left in the fleet that aren't my sister. Also, I just saw a kid with a coconut destroy a Cylon. Are these things using Windows as an operating system? Because that would explain a lot."

Babylon 5: "Things are happening way above my pay grade, and we need an actual plan. Also, God is dead, but we should really go to church more often."

Lexx: let's bang nearly everyone, and everything we can, and then eat a planet or three.

EVE Online: Here’s a ship. Fuck you.

Stargate SG1: I’ll irritate my enemies with my sarcasm and then shoot them in the face.

Stargate: Universe: No need for bad guys, the crew will kill itself—oh, wait, the show got canceled; guess, we never find out.

Lost In Space: Run away from creepy Dr. Smith, Will Robinson!

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